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/ GameStar Special 2004 March / GSSH0304CD1.iso / Freelancer / Evolutions / Evolutions.exe / FreelancerEvolutions127.zip.flmod / Freelancer - Evolutions127 / DATA / FX / jumpeffect.ini < prev   
INI File  |  2003-09-22  |  4KB  |  140 lines

  1. [JumpShipEffect]
  2. jump_out_effect = jump_out_effect
  3. jump_in_effect = jump_in_effect
  4.  
  5. [JumpGateEffect]
  6. nickname = jump_effect_default
  7. glow_ring_effect = jumpgatetest, jumpgatetest, jumpgatetest, jumpgatetest
  8. glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5
  9. glow_create_time = 3, 3, 3, 3
  10. jump_out_time = 2
  11. jump_out_tunnel_time = 5
  12. jump_in_tunnel_time = 5
  13. jump_in_time = 1
  14. kill_time_before_done = 0.650000
  15. jump_tunnel_effect = jump_tunnel_interior_player
  16. jump_tunnel = gate_tunnel_bretonia
  17. jump_ambient = 25, 25, 50
  18. jump_background_color = 255, 255, 255
  19.  
  20. [JumpGateEffect]
  21. nickname = jump_effect_asteroid_belt
  22. glow_ring_effect = jumpgatetest, jumpgatetest, jumpgatetest, jumpgatetest
  23. glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5
  24. glow_create_time = 1, 3, 5, 6
  25. jump_out_time = 2
  26. jump_out_tunnel_time = 5
  27. jump_in_tunnel_time = 5
  28. jump_in_time = 1
  29. kill_time_before_done = 0.650000
  30. jump_tunnel_effect = jump_tunnel_interior_player
  31. jump_tunnel = gate_tunnel_bretonia
  32. jump_ambient = 25, 25, 50
  33. jump_background_color = 255, 255, 255
  34.  
  35. [JumpGateEffect]
  36. nickname = jump_effect_liberty
  37. glow_ring_effect = jumpgatetest, jumpgatetest, jumpgatetest, jumpgatetest
  38. glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5
  39. glow_create_time = 1, 3, 5, 6
  40. jump_out_time = 2
  41. jump_out_tunnel_time = 5
  42. jump_in_tunnel_time = 5
  43. jump_in_time = 1
  44. kill_time_before_done = 0.650000
  45. jump_tunnel_effect = jump_tunnel_interior_player
  46. jump_tunnel = gate_tunnel_liberty
  47. jump_ambient = 25, 25, 50
  48. jump_background_color = 255, 255, 255
  49.  
  50. [JumpGateEffect]
  51. nickname = jump_effect_bretonia
  52. glow_ring_effect = jumpgate_tunnel, jumpgate_rings, jumpgate_rings, jumpgate_end_rings, jumpgate_end
  53. glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5
  54. glow_create_time = 1, 3, 5, 7, 9
  55. jump_out_time = 1.500000
  56. jump_out_tunnel_time = 7
  57. jump_in_tunnel_time = 3
  58. jump_in_time = 1
  59. kill_time_before_done = 0.600000
  60. jump_tunnel_effect = jump_tunnel_interior_player
  61. jump_tunnel = gate_tunnel_bretonia
  62. jump_ambient = 25, 25, 50
  63. jump_background_color = 255, 255, 255
  64.  
  65. [JumpGateEffect]
  66. nickname = jump_effect_hole
  67. glow_ring_effect = wormholeactivation
  68. glow_ring_hp = HpFX1
  69. glow_create_time = 1
  70. jump_out_time = 1.500000
  71. jump_out_tunnel_time = 7
  72. jump_in_tunnel_time = 3
  73. jump_in_time = 1
  74. kill_time_before_done = 0.600000
  75. jump_tunnel_effect = jump_tunnel_interior_player
  76. jump_tunnel = gate_tunnel_bretonia
  77. jump_ambient = 25, 25, 50
  78. jump_background_color = 255, 255, 255
  79.  
  80. [JumpGateEffect]
  81. nickname = jump_effect_elite
  82. glow_ring_effect = jumpgate_tunnel, jumpgate_rings, jumpgate_rings, jumpgate_end_rings, jumpgate_end
  83. glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5
  84. glow_create_time = 1, 3, 5, 7, 9
  85. jump_out_time = 1.500000
  86. jump_out_tunnel_time = 7
  87. jump_in_tunnel_time = 5
  88. jump_in_time = 1
  89. kill_time_before_done = 0.600000
  90. jump_tunnel_effect = jump_tunnel_interior_player
  91. jump_tunnel = gate_tunnel_elite
  92. jump_ambient = 25, 25, 50
  93. jump_background_color = 10, 10, 10
  94.  
  95. [JumpGateEffect]
  96. nickname = jump_effect_elite2
  97. glow_ring_effect = jumpgate_tunnel, jumpgate_rings, jumpgate_rings, jumpgate_end_rings, jumpgate_end
  98. glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5
  99. glow_create_time = 1, 3, 5, 7, 9
  100. jump_out_time = 1.500000
  101. jump_out_tunnel_time = 7
  102. jump_in_tunnel_time = 5
  103. jump_in_time = 1
  104. kill_time_before_done = 0.600000
  105. jump_tunnel_effect = jump_tunnel_interior_player
  106. jump_tunnel = gate_tunnel_elite2
  107. jump_ambient = 25, 25, 50
  108. jump_background_color = 0, 0, 0 
  109.  
  110. [JumpGateEffect]
  111. nickname = jump_effect_elite3
  112. glow_ring_effect = jumpgate_tunnel, jumpgate_rings, jumpgate_rings, jumpgate_end_rings, jumpgate_end
  113. glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5
  114. glow_create_time = 1, 3, 5, 7, 9
  115. jump_out_time = 1.500000
  116. jump_out_tunnel_time = 7
  117. jump_in_tunnel_time = 5
  118. jump_in_time = 1
  119. kill_time_before_done = 0.600000
  120. jump_tunnel_effect = jump_tunnel_interior_player
  121. jump_tunnel = gate_tunnel_elite3
  122. jump_ambient = 25, 25, 50
  123. jump_background_color = 0, 0, 0
  124.  
  125. [JumpGateEffect]
  126. nickname = jump_effect_hole_elite
  127. glow_ring_effect = wormholeactivation
  128. glow_ring_hp = HpFX1
  129. glow_create_time = 1
  130. jump_out_time = 1.500000
  131. jump_out_tunnel_time = 7
  132. jump_in_tunnel_time = 3
  133. jump_in_time = 1
  134. kill_time_before_done = 0.600000
  135. jump_tunnel_effect = jump_tunnel_interior_player
  136. jump_tunnel = gate_tunnel_elite3
  137. jump_ambient = 25, 25, 50
  138. jump_background_color = 0, 0, 0
  139.  
  140.